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US

BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab

NA hardcore A2S
★★★★★ none
♥ 0
Players
19/50
Ping
207 ms
Map
🗺 Custom Map 4000

Players over time

Peak (period)
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Average (period)
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Uptime (period)
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Avg FPS (period)
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Server FPS
40

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Players

Required plugin missing — this server does not run the Majestat plugin, so player statistics are unavailable.
Required plugin missing — this server does not run the Majestat plugin, so player statistics are unavailable.
Required plugin missing — this server does not run the Majestat plugin, so player statistics are unavailable.
The server admin has disabled the online player list.
Address
72.9.148.34:28015
Map
Custom Map
Size
4000
Last wipe
Country
US US
Version
—
NAhardcore
DescriptionBattleZone.gg HARDCORE PvE - an unforgiving wasteland. THE NPCs - Vanilla damage, but 20% more health than our standard PvE server. - Five tiers on every monument, identical by day and night. - Sniper nests at Launch Site, Water Treatment, Trainyard, Airfield and both Oil Rigs have no range cap. Cross that open ground and you are already losing. THE ECONOMY - Gold Coin is the premium currency, scrap is bulk. No balances, no transfers - you carry what you earn. - Found in crates, hackable crates, supply drops, the labs and on NPC corpses. - Spent on Heli Signals at Large Barn and on chartering the Cargo Ship. THE EVENTS - Bradley every 45-65 minutes behind a reinforced escort. - The Patrol Helicopter is never random. Buy a Heli Signal - six tiers, Easy through Nightmare - and call it down when you are ready for it. - Cargo Ship is chartered on demand, not waited for. - Raidable Bases open across the wipe: Easy at once, Medium 24h, Hard 72h, Expert 120h, Nightmare on day 7. - 300 lone zombies roam the map, all wipe long. - Bounty contracts mark a live target on the map. Cuff it - do not kill it. THE RULES - No Tech Tree - everything is found, bought or raided for - Top-tier weapons cannot be repaired - Gear wears out faster, and NPC hits break it off you - 5 sleeping bags - No building in caves - Minimal river food and road junkpiles; minimal ocean-surface loot

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